https://bugs.winehq.org/show_bug.cgi?id=46359
--- Comment #3 from Jan Havran havran.jan@email.cz --- Yes, bug #46362 indeed seems to be duplicate of this bug.
It seems that the crash I mentioned is fixed by https://source.winehq.org/git/wine.git/commitdiff/70a95cea66384b475bd3584768... respectively https://source.winehq.org/git/wine.git/commitdiff/bdccebcab40fdc3bb04c4d6cae... for D3D9 respectively D3D8, but instead of the crash Wine spam output by following line:
wined3d_device_process_vertices Failed to map resource.
So, the crash is fixed, the output messages (hundreds of them) still persists.