http://bugs.winehq.org/show_bug.cgi?id=30885
--- Comment #5 from Matteo Bruni matteo.mystral@gmail.com 2012-06-14 16:36:46 CDT --- Commit 80034de2433d6c11900c47c998550af9b3bc860a fixes the crash for me. If you can confirm that, we can close this bug report.
The rendering with builtin d3dx9/d3dcompiler is still broken in various ways, and it will continue to be like that until the HLSL compiler implementation does not make a lot of progress (not to mention other d3dx9 bits still missing). It will take some time for that.
BTW, thanks for the bug report.