https://bugs.winehq.org/show_bug.cgi?id=29872
klemensbaum@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |klemensbaum@gmail.com
--- Comment #32 from klemensbaum@gmail.com --- This is still a problem.
When the game updates textures, wined3d does not seem to properly update the mipmaps. This causes everything to look corrupted when zoomed-out, and fade to the proper texture when zooming in closely.