http://bugs.winehq.org/show_bug.cgi?id=27194
--- Comment #32 from Jonathan Strander mblackwell1024@gmail.com 2011-08-31 22:53:06 CDT ---
(In reply to comment #29)
Created an attachment (id=36161)
--> (http://bugs.winehq.org/attachment.cgi?id=36161) [details]
Refuse to create a vs from a ps source (and the other way around)
Some testing seems to show that the bad CreateVertexShader call should simply fail (presumably the game expects that). Can someone try this patch and report if it helps or not?
Tested this with GLSL enabled and had the same result as disabled. Nice work.