https://bugs.winehq.org/show_bug.cgi?id=42172
Dmitriy xomachiner@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xomachiner@gmail.com
--- Comment #2 from Dmitriy xomachiner@gmail.com --- Created attachment 57349 --> https://bugs.winehq.org/attachment.cgi?id=57349 Console output before crash
I've also encountered this crash. The crash point located at the start of the function in Paladins.exe. The caller function contains reference to a curious string constant "d:\build\0.43\development\src\core\inc\AntiCheatArray.h". So I suppouse it's EasyAntiCheat related issue. Other code around looks like an iterating over array located in TLS and calling the function containing crash point for each element. PS: Full log with relays and stuff takes more than 2GB, so I dont have an idea how to share it.
Just to be clear in the crash description. The game crashes after constant period of time without any reference to in-game actions.