https://bugs.winehq.org/show_bug.cgi?id=39631
Bug ID: 39631 Summary: No sound in S.T.A.L.K.E.R. Call of Pripyat Product: Wine Version: 1.7.55 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: abolte@systemsaviour.com Distribution: ---
There seems to be a regression. 1.7.54 allowed S.T.A.L.K.E.R. Call of Pripyat to run with sound (albeit somewhat scratchy for me).
In 1.7.55 sound no longer works, at least in the intro videos and the main menu (which is as far as I tested).
Tested using a brand new 32-bit prefix on a Debian Jessie 64-bit host. The Test Sound button in winecfg works fine.
If I run the game in Window mode and have pavucontrol running at the same time, I see the xrEngine.exe audio stream appear (as well as one already opened called Steam.exe), but no sound is produced from either of those.
Even while the game is running, I can re-open winecfg in the same prefix and hit Test Sound and that continues to work.
Let me know what kind of WINEDEBUG trace you require, if any. The standard console output doesn't appear to be useful. I'm expecting this is related to the switch to PulseAudio, but I'm happy to regression test if that would help.