http://bugs.winehq.org/show_bug.cgi?id=13335
Macie macie@linuxfusion.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |macie@linuxfusion.net
--- Comment #187 from Macie macie@linuxfusion.net 2009-11-02 09:40:50 --- This bug still exists, using latest git
wine-1.1.32-260-gf222a16 Fedora 11 64bit + all updates i7 920 12GB Ram Nvidia GTX 295 1792MB (185.18.36 driver)
Once virtual memory for the game process reaches little over 4000mb the game crashes. Passing mem=4g makes the game behave normally, but that's just temp solution since it completely defeats the purpose of having a 4g+ system.
Feel free to let me know if there is any additional info I can provide.