http://bugs.winehq.org/show_bug.cgi?id=33330
Bug #: 33330 Summary: Guild Wars 2: Some graphics options are greyed out in wine 1.5.22. Product: Wine Version: 1.5.22 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: kernel32 AssignedTo: wine-bugs@winehq.org ReportedBy: zdbiohazard2@gmail.com CC: julliard@winehq.org Classification: Unclassified Regression SHA1: 62f22dd4e3ab4f4b21f8e6b571fd7f9ba3547020
Guild Wars 2 has a few options in the graphics configuration that can only be enabled if the system meets some unstated requirements (High-quality world and character textures). In wine 1.5.21, they work as expected, and the game itself runs remarkably well at maximum quality on my system. Starting with wine 1.5.22, the options are greyed out, and the game runs terribly even at low quality.
I have a hunch that the game is not detecting my 64-bit system and is falling back to 32-bit, as the options in question are known to only be available in 64-bit Windows.
I bisected the regression down to commit 62f22dd4e3ab4f4b21f8e6b571fd7f9ba3547020, and reverting that commit makes it work fine in both 1.5.22 and 1.5.27 (didn't test other versions.)
Note: Guild Wars 2 requires the Awesomeium patch to function completely (unrelated to graphics options), and I made sure to do the testing without it, just in case.
Also, I ran across a this forum thread while working on this, so it's not just me seeing this problem: http://forum.winehq.org/viewtopic.php?f=8&t=18172