http://bugs.winehq.org/show_bug.cgi?id=10423
--- Comment #5 from Stefan Dösinger stefandoesinger@gmx.at 2007-11-19 04:22:01 --- Created an attachment (id=9245) --> (http://bugs.winehq.org/attachment.cgi?id=9245) Testing patch
Can you try this patch? It reinstalls the check in a slightly different way, and also contains a d3d9 shader test. The test currently tests for 0.0, and it succeeds on Windows because we use Software Vertex processing in our visual tests. If you change the D3DCREATE_SOFTWARE_VERTEXPROCESSING to D3DCREATE_HARDWARE_VERTEXPROCESSING in dlls/d3d9/tests/visual.c the test will most likely fail.