https://bugs.winehq.org/show_bug.cgi?id=33770
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jacek@codeweavers.com, | |matteo.mystral@gmail.com
--- Comment #18 from Wylda wylda@volny.cz ---
Actually Staging's patch no longer works + there are probably some regression.
Would be better to start from scratch with new bug report, but would be better if someone knowledgeable would take a look first...
Two cases:
1. all bultin + only d3dx9_27.dll set to native = works flawlessly
2. It used to work with d3dx9_27.dll builtin and native d3dcompiler_43.dll + staging patches. This no longer works. It crashes after intro video because of commit wine-3.13-2-g169c033bda:
commit 169c033bda314358ee3ed085bffedf4bf763bfcf Author: Jacek Caban jacek@codeweavers.com Date: Thu Jul 19 14:36:28 2018 +0200
d3dcompiler: Use d3dcompiler_47 for importlib.
Signed-off-by: Jacek Caban jacek@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
...if i revert this commit, game starts in case 2, but there are glitches, which Staging patch used to fix. When i apply staging patches, it is improved a bit, but faces are rendered black.