https://bugs.winehq.org/show_bug.cgi?id=43406
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- See Also| |https://bugs.freedesktop.or | |g/show_bug.cgi?id=102218
--- Comment #16 from Fabian Maurer dark.shadow4@web.de --- Thanks for looking into this, I can confirm that the edited shader fixes the issue. It works with both my d3d trace and my opengl trace from my last post.
Reported the issue to mesa, see the "See Also" field.