http://bugs.winehq.org/show_bug.cgi?id=34342
--- Comment #4 from Forest winehq@tibit.com --- I have the same problem, especially during medium-to-large WvW fights.
Every log I've seen from one of these crashes, regardless of whether the crash was supposedly due to a memory write failure, an assertion failure, or an OOM error, includes the following in the *--> System Memory <--* section:
Virtual: 4095MB/ 4095MB 100%
The question is if Guild Wars 2 on a 64 bit Wine is needing much more memory than on a 64 bit Windows.
I was wondering the same thing.