http://bugs.winehq.org/show_bug.cgi?id=14774
--- Comment #1 from Tobias Jakobi liquid.acid@gmx.net 2008-10-30 17:51:53 --- GL errors in GLSL mode are gone with latest git master.
In ARB mode GL errors are also gone, but replaced with FIXMEs: fixme:d3d_shader:shader_arb_select_depth_blt Unsupported tex_type 0x4
See also http://bugs.winehq.org/show_bug.cgi?id=15644 for this new FIXME message.