http://bugs.winehq.org/show_bug.cgi?id=12929
tesseract.pl@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tesseract.pl@gmail.com
--- Comment #86 from tesseract.pl@gmail.com 2008-07-21 16:09:24 --- Well, I tried various way of fixing this bug, including commenting out lines in directx.c, applying patch to preloader, applying opengl patch by Forrest Loomis and combinations of them all. None of them worked after rebooting (strange, just after compilation commenting out seemed to worked). Preloader patch even made launching games impossible. But after using "ulimit -s unlimited" the bug seems to be fixed: World of Warcraft runs flawlessly with both OpenGL i DirectX (slower). I found it out accidentally, because it's a workaround for wine compilation in Fedora.