https://bugs.winehq.org/show_bug.cgi?id=51465
--- Comment #47 from ppfeufer info@ppfeufer.de --- (In reply to Kevin Andrews from comment #46)
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(In reply to ppfeufer from comment #39) > Can confirm, patch is working on Gentoo with wine 6.12
Although, as long as the game client is open, the launcher is unresponsive. The client needs to be minimized for the launcher to become responsive again.
It seems to be working fine with Wine-Staging 6.12 on Arch for me in Windowed mode. Fullscreen mode has always been a little wonky for me (whenever I switch window focus it minimizes the game), but I just assumed that's how it was
I am in windowed mode.
I just tested 3 clients launched from the same launcher, tested in both fixed window and windowed modes, launcher remains responsive for me...
Been playing around a bit more. When I have the client on a different monitor, it's all fine and everything keeps responsive. So it might be an entirely different issue I am facing here. Maybe something with KDE not refreshing windows in background or something like that.
Highly probable to be a different issue, i have to use libstrangle to limit down the FPS on nvidia prime sync with Gnome otherwise i get massive freezing when switching windows with vsync enabled in the clients... Apparently nvidia driver has fixed the issue, freezing is "better" but not playable with 3 clients...
I'd recommend trying out a workspace switching solution with fixed windows and shortcuts if you're on one monitor, multiple monitors i'm not sure what to suggest..
Found it I think. KDE has something like "Focus stealing prevention" that needs to be turned off (System Settings > Window Management > Window Behavior > Focus)
PS.: Sorry for the off-topic, but I reckon that someone might run into this as well, so this might help :-)