http://bugs.winehq.org/show_bug.cgi?id=36043
Bug ID: 36043 Summary: Battlefield 1942: Crashes after map loading Product: Wine Version: 1.7.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: blog@pozimski.eu
Created attachment 48197 --> http://bugs.winehq.org/attachment.cgi?id=48197 Console output after the crash occured
Since Wine 1.7.17, Battlefield 1942 crashes after loading a map (in single player) or even during the loading (multi player). The sound suddenly stops and a crash window appears, a git bisect reveals:
3a7bf4a34b82f1857f40f482890e148d7dd9e30a is the first bad commit commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a Author: Piotr Caban piotr@codeweavers.com Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
:040000 040000 38ff925d4be420c3cc7d25106dd5ea28e413f98b 38c80e23bae766961e52d616d3512a791ba1637b M dlls :040000 040000 24cea6788ed8a253d642a1c5e1bb76b2f01ede49 e2d0432572dde15bbe19f289f6d7c96b49763e8e M tools
I'm attaching the console output.