https://bugs.winehq.org/show_bug.cgi?id=42450
Bug ID: 42450 Summary: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil buffers. Product: Wine-staging Version: 2.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: r3pek@r3pek.org CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Created attachment 57288 --> https://bugs.winehq.org/attachment.cgi?id=57288 wine.log
Trying to play Subnautica using wine forcing DX9 in the renderer (-force-d3d9) I get lots of this messages. The game is also not playable since it has a white glare on the image as long as I'm not in the water, turning int oa solid white image while in it. Don't know if this is what is causing the problem but anyway, here's a console log of the game running.