https://bugs.winehq.org/show_bug.cgi?id=46280
--- Comment #3 from Matteo Bruni matteo.mystral@gmail.com ---
From the log:
0031:err:d3d:wined3d_debug_callback 0x1dbd90: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)".
this is probably a duplicate of bug 45486, which should be fixed since 4.0-rc3.