https://bugs.winehq.org/show_bug.cgi?id=42668
Bug ID: 42668 Summary: RealMYST crashes with "Too many open files" error Product: Wine Version: 2.3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: psychonaut@nothingisreal.com Distribution: ---
Created attachment 57619 --> https://bugs.winehq.org/attachment.cgi?id=57619 Console output from Wine 2.3
realMYST (as distributed by GoG) crashes near the end of the introductory sequence, right before the book lands at the bottom of the screen. If I abort the introduction, I can start playing the game, which seems to work fine, except that it crashes after a few minutes (usually, but not always, when I try to save). The console output gives a message about too many files open:
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to be increased
I note that this is the same problem reported by Comment #10 of Bug 18975. I haven't tried increasing my maximum number of open file descriptors. It's currently set to 1024, though I think it would be bizarre for the game to require even that many.
Unfortunately, it is not possible for me to get a backtrace. When I use winedbg, the game slows to a crawl and it's impossible to do anything.