https://bugs.winehq.org/show_bug.cgi?id=36796
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |e37f781cc2174d3d2a4228098f2 | |b22dcfc573f38 Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #6 from Nikolay Sivov bunglehead@gmail.com --- This is now fixed with https://source.winehq.org/git/wine.git/?a=commitdiff;h=e37f781cc2174d3d2a422.... There are more issues after initial crash is fixed - it needs SetRawValue, and of course SamplerState.Texture field should actually be used when applying pass state. I have patches for both that will send soon.