https://bugs.winehq.org/show_bug.cgi?id=11637
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #9 from winetest@luukku.com --- The game can be tested with this patch
diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c index d4f5c84..10ee851 100644 --- a/dlls/winex11.drv/x11drv_main.c +++ b/dlls/winex11.drv/x11drv_main.c @@ -562,7 +562,7 @@ static BOOL process_attach(void)
init_pixmap_formats( display ); init_visuals( display, DefaultScreen( display )); - screen_bpp = pixmap_formats[default_visual.depth]->bits_per_pixel; + screen_bpp = 16;
XInternAtoms( display, (char **)atom_names, NB_XATOMS - FIRST_XATOM, False$
The original issue is definitely fixed.
wine 2.0-git.