https://bugs.winehq.org/show_bug.cgi?id=38169
Andrew Wesie awesie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |awesie@gmail.com
--- Comment #4 from Andrew Wesie awesie@gmail.com --- This is a combination of two issues:
- Lack of implementation of ddraw7_WaitForVerticalBlank (bug 9154) - CSMT optimizes for raw fps resulting in higher than necessary CPU usage (bug 45761)