http://bugs.winehq.org/show_bug.cgi?id=21163
--- Comment #13 from Alexey Loukianov mooroon2@mail.ru 2010-11-12 18:58:07 CST --- (In reply to comment #12)
Closing bugs fixed in 1.3.7.
Isn't working on my workstation with wine freshly built wine 1.3.7.
Logs get populated with:
err:ntdll:RtlpWaitForCriticalSection section 0x68cd8580 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001b, blocked by 0009, retrying (60 sec) err:mmtime:TIME_MMTimeStop Timer still active?! err:ntdll:RtlpWaitForCriticalSection section 0x68ac6c70 "winmm.c: WINMM_cs" wait timed out in thread 001d, blocked by 0000, retrying (60 sec ) err:ntdll:RtlpWaitForCriticalSection section 0x688c5e4c "main.c: ddraw_cs" wait timed out in thread 001e, blocked by 0009, retrying (60 sec)
in case original d3da.dll is used. Trying to use newer d3da.dll shipped with unofficial patch allows game to start but without any graphical output (i.e. screen remains black, while I can hear sounds coming from GUI - music, ticks-n-clicks when navigating menus, e.t.c.). Wylda, are there any steps you took in order to made the game work with D3d?
P.S. Tried set CPU affinity to use only one core of my Phenom II x4, but the problem persisted.