http://bugs.winehq.org/show_bug.cgi?id=22284
Summary: Osmos: mouse pointer disappears in the menus Product: Wine Version: 1.1.42 Platform: x86 URL: http://www.hemispheregames.com/latest_osmos_demo OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: user32 AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: julliard@winehq.org
Since Wine-1.1.42: in Osmos, the mouse pointer is invisible in the game menus.
Howto reproduce the bug: Start the demo, chances are good that the pointer is already invisible. After you start a new game press <ESC> (brings up the menu) >> mouse pointer can not be seen. You can switch between fullscreen and windowed mode in the game which brings back the pointer in the menu...but as soon as you return to the game and press <ESC> again, the mouse pointer is invisible again. Tried with both Wine's fullscreen and virtual desktop mode.
Bisecting between 1.1.41 and 1.1.42 resulted the following:
49de5ca39f6474ed15dc22e4b8ffa53bedb4acf7 is the first bad commit commit 49de5ca39f6474ed15dc22e4b8ffa53bedb4acf7 Author: Alexandre Julliard julliard@winehq.org Date: Mon Mar 22 17:54:21 2010 +0100
user32: Store the current cursor and show count in the server.
:040000 040000 ed0a7d9862609dd44315dce1567c21f752c3d451 8983c0ff2f7b05259eeba13613ee27fc30118c25 M dlls
Reverting the patch on top of 1.1.42 was successful and fixed the issue.
Link to the demo added to url. Author of the patch added to CC.
p.s: the issue exists in the current git (wine-1.1.42-30-ga7d000e), too.