http://bugs.winehq.org/show_bug.cgi?id=13097
Summary: Graphics corruption in Hard Truck Apocalypse Product: Wine Version: 1.0-rc1 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: johan.palmqvist@home.se
Created an attachment (id=12877) --> (http://bugs.winehq.org/attachment.cgi?id=12877) Photos of graphics corruption
Graphics corruption in the sky which creates "walls" on the ground (you can drive through them though). This makes the game unplayable because you can't see where you are all the time. I've attached a few photos taken with a digital camera.
OffscreenRenderingMode=backbuffer doesn't allow the game to start (see http://bugs.winehq.org/show_bug.cgi?id=13086) while pbuffer and fbo seems to give the exact same artifacts.