http://bugs.winehq.org/show_bug.cgi?id=24259
Roderick Colenbrander thunderbird2k@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunderbird2k@gmail.com
--- Comment #1 from Roderick Colenbrander thunderbird2k@gmail.com 2010-09-06 12:46:08 CDT --- The first thing I would double check (likely it is fine) is whether your 32-bit libGL is functioning properly (and whether it is really the Nvidia libGL). For instance if you are running the 32-bit libGL from Mesa, games like WoW and others can just work and even at good performance but it would all use indirect rendering which could explain the high X cpu usage.