http://bugs.winehq.org/show_bug.cgi?id=26812
Summary: Touhou TH11, TH12, TH125, TH128, TH13trial: Exceeded FPS limit in fullscreen mode Product: Wine Version: 1.3.16 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: ghost99@mail.ru
Normal Touhou games FPS limit is 60, and all gameplay speed determined by FPS. FPS in listed games is exceeded and is near 75 on fullscreen mode. It looks like FPS limit is somehow increased by 25% (to 75), because it never grow beyond 75. With wine-1.3.15 and older versions that problem can be solved by running wine with "__GL_SYNC_TO_VBLANK=1", but in wine-1.3.16 and newer versions (1.3.17 and current git commit 41dfdb28c79dd2c6fc1530713b65d28862ee02d8) that workaround is not working. In windowed mode FPS is normal (near 60) in all listed games.
That bug can looks similar to http://bugs.winehq.org/show_bug.cgi?id=13085 , but now speed in old games (TH06, TH07, TH08, TH09, TH10) is perfect without any actions, but in newer games it is above normal. So I think there is another bug with similar workaround (which is not working now).
I have amd64 Gentoo with nvidia-drivers-260.19.36, xorg-server-1.9.4. Tested with clean ~/.wine/ directory.