http://bugs.winehq.org/show_bug.cgi?id=24181
Summary: Bioshock v1.1 crashes when run, but remains playable Product: Wine Version: 1.1.31 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: wylda@volny.cz
Bioshock v1.1 crashes when run, but remains playable. This happens only when patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding actual version.
Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine) doesn't make the problem go away :c(
1. I did a regression test between 1.1.30 and 1.1.31:
commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117 Author: Juan Lang juan.lang@gmail.com Date: Tue Sep 29 09:17:30 2009 -0700
server: Use kernel support for thread affinity when available.
:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff d05447a9edce4b7826498ee87062591e6e76d45a M configure :100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540 27ae652560eea4893e4d5944ef1fbe44c29263cc M configure.ac :040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654 ad140066e30159cd5854e06c82f6fec682060600 M include :040000 040000 52e94800e61abf27e898a7450887a1403d1687c1 2f44cf433e78754b96cd498d7c2c958ade307d06 M server
2. There are another bug reports where this commit helps, even though Juan had some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected