https://bugs.winehq.org/show_bug.cgi?id=42292
--- Comment #40 from Shmerl shtetldik@gmail.com --- (In reply to o13g86 from comment #39)
It's easy to see what instructions are missing: WINEDEBUG=+d3d_shader wine game.exe &>log.txt
So how do you see in that log that instruction is actually missing?
For example for dcl_input_ps_siv I see this: https://pastebin.com/raw/FQi7Tbzd
Is this assembly output an indication that it's not implemented?