http://bugs.winehq.org/show_bug.cgi?id=15173
--- Comment #1 from Rich Rincebrain@gmail.com 2008-09-07 18:23:51 --- Evidently, these crashes are a side effect of bugs in how Wine handles some of the lighting calls for Spore - if the lighting is set to minimal quality, the game progresses without crashing.
I have a trace of WINEDEBUG="+d3d", but it's 840 MB.