https://bugs.winehq.org/show_bug.cgi?id=27439
--- Comment #75 from kenoi kenoiyan@aesautomation.com.au --- (In reply to Olivier F. R. Dierick from comment #74)
Hello,
A DirectX apitrace might be useful.
Regards.
Appreciate the input. The source code for the game's engine (the DLL files and executable) is not available, so even if I can trace the call and what's going on exactly, I can do nothing to change it. Unless this tracer has a way to intercept and block calls, it's not going to be very useful here.