http://bugs.winehq.org/show_bug.cgi?id=13200
Summary: Microsoft Pinball Arcade missing some color depth Product: Wine Version: 1.0-rc1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: vanessaezekowitz@gmail.com
Created an attachment (id=13032) --> (http://bugs.winehq.org/attachment.cgi?id=13032) Screenshot of the game as it appeares in 8bpp "StaticColor" mode
In a real Windows installation (either on the real hardware or within vmware), MS Pinball Arcade looks normal, but when running under Wine/Linux in an Xorg 8bpp StaticColor visual, it looks like some color depth is being lost, almost like 7 bits per pixel. This affects all parts of the game - intro screens, the menu, ,loading screens, and game tables.
If you switch to a StaticGray visual, you get what looks like a full 256-greys screen. Brightness transitions are smoother (e.g. finer steps and banding) than their StaticColor counterparts.
In the screenshots, it is probably easiest to see the difference between the two visuals along the edges of the table and in the ball launch trough on the right.
Expected Results: The game should look exactly like it does in Windows.
Affected Versions: All recent versions up through 1.0 rc1. I can't be sure when this started, I've only been using Wine since around 0.9.31.