http://bugs.winehq.org/show_bug.cgi?id=15868
--- Comment #83 from Markus extremum@web.de 2011-07-26 18:00:21 CDT --- (In reply to comment #82)
Game error box: "Failed to initialize Direct3D with these settings."
I get this when disabling -support for vertex shader- or deactivate -pixel shader- in winecfg.
also compare: [HKEY_USERS\S-1-5-21-0-0-0-1000\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "Multisampling"="enabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="1024"
The game runs here with 1.3.24 like before... I've the impression that the detail level of the ground under water has increased a bit, but the ugly background is still there.