https://bugs.winehq.org/show_bug.cgi?id=44847
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- The game is running out of address space:
008e:err:d3d:wined3d_debug_callback 0x196d340: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).".
Bug 44846 is virtually identical, except that it's something around winepulse, instead of the GL driver, to experience the memory allocation failure.
*** This bug has been marked as a duplicate of bug 44846 ***