https://bugs.winehq.org/show_bug.cgi?id=55933
--- Comment #11 from TOM l12436.tw@gmail.com --- I follow the code through x64dbg, found the game through sink_ReceiveConnection and parser_sink_connect eventually into read loop read_thread() in quartz_parser seems like the IAsyncReader_SyncRead will callback to the game krmovie.dll
I print the offset the size, it still normal when stock.