http://bugs.winehq.org/show_bug.cgi?id=28056
--- Comment #13 from Jörg Höhle hoehle@users.sourceforge.net 2011-09-21 02:57:46 CDT --- Mateusz, thanks for the info on PA/OSS4/vmix. what makes you believe it's the same bug? What do you call "the same bug"? - the error message warn:oss:AudioRenderClient_ReleaseBuffer write failed: 35 (Resource temporarily unavailable) - Using the same app as the OP (Morrowind, also Starcraft/Dune 2000)? - ...?
Quite to the contrary, I believe you've got material for 1-4 distinct bug reports. - If you have an app in Wine that works only without vmix, please file a bug (if there's none on the subject). - if sound is dying after some time, please ..., that's issue C. - App that hangs at start (does it hang with sound disabled?), please ... (Hard Reset Demo) - App that has no sound at all (Spelunky), please ...
Your after patch wine log shows: 026:err:oss:AudioRenderClient_ReleaseBuffer write failed: 11 (Zasoby chwilowo niedostępne) - EAGAIN which happens as the buffer is filled up. Later the app hangs in: 0021:err:ntdll:RtlpWaitForCriticalSection section 0x6905cbd8 "wined3d_main.c: wined3d_cs" wait timed out in thread 0021, blocked by 0020, retrying (60 sec) which is obviously another bug (gfx).