http://bugs.winehq.org/show_bug.cgi?id=11354
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution| |FIXED
--- Comment #37 from Austin English austinenglish@gmail.com 2010-10-04 19:13:43 CDT --- (In reply to comment #36)
Patch committed: http://source.winehq.org/git/wine.git/?a=commitdiff;h=20010235ad07b7be1f68da...
Just tested, with shaders 1.0 and complex shader distance set to the max, I see this bug in 1.3.4. If I add in 20010235ad07b7be1f68da4c9b36e3ed00d0ca14, it looks great, though I do get the black artifacts.
I've filed bug 24630 for that though.