http://bugs.winehq.org/show_bug.cgi?id=12929
Daniel Scharrer dscharrer@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dscharrer@gmail.com
--- Comment #14 from Daniel Scharrer dscharrer@gmail.com 2008-05-25 13:08:58 --- (In reply to comment #2)
Created an attachment (id=12655)
--> (http://bugs.winehq.org/attachment.cgi?id=12655) [details]
output for Oblivion with Wine 0.9.61 (fbo)
This is the output for the command: $ wine Oblivion.exe 2> "wine Oblivion.exe fbo.txt"
I've set Windows version to Windows XP, OffscreenRenderingMode="fbo" and copied native d3dx9_27.dll (it crashed for lacking of builtin's functionality).
I also tried "wine OblivionLauncher.exe" but result is the same.
I get the same crashes as you (except for the fixme:dbghelp_dwarf:dwarf2_parse_variable errors) with that configuration (native d3dx9_27.dll; OffscreenRenderingMode=fbo/pbuffer/backbuffer).
However, renaming/moving the Data/Video directory in the Oblivion installation allows the game to start.
All the videos are skipped (obviously) and the main UI starts up. However, when starting a game the interface (compass,health,menu,...) is shown but not the 3D world, with the exception of the character when in the inventory/stats/... screen.