http://bugs.winehq.org/show_bug.cgi?id=7970
Summary: D3DERR_INVALIDCALL when building is deshrouded in C&C 3, probably vertex shaders Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: bas.westerbaan@gmail.com
On two points in the campaign of Command and Conquer 3 [ http://appdb.winehq.org/appview.php?iVersionId=7440 ] when a certain piece of the map is deshrouded[1] the game crashes with a D3DERR_INVALIDCALL.
Other's have confirmed this error. [ see the winhq page comments ]
The game was played on the lowest possible graphics detail.
-- [1] Nod campaign first mission after capturing the command centre a new piece of the map is deshrouded. GDI campaign's croatia mission when deshrouding the bottom left base a civilian building seems to cause the crash.