https://bugs.winehq.org/show_bug.cgi?id=13610
--- Comment #26 from Lorenzo lminiero@gmail.com --- Created attachment 56012 --> https://bugs.winehq.org/attachment.cgi?id=56012 DragonRiders on wine-1.9.12
Apologies for the delay, I couldn't find the installation CD.
Just tried again with wine-1.9.12 (Staging) on my Fedora 23 and, while some things seem to have changed, the problem appears to be pretty much the same. I see some movement now in the menu, but the dragon is basically transparent, background in the menu is still black, the sky in the intro is still black, so are the characters, etc. Anyway as you can see from the new screenshot, now the character isn't ALL black, but has some artifacts over it. This may have something to do with either fixes in wine, or the different card I have on my machine now (GeForce GTX 970).
The text I see on the console has changed too, now I see a series of
err:d3d:wined3d_surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Upload compressed surface data @ surface.c / 1094 err:d3d:wined3d_debug_callback 0x146690: "GL_INVALID_OPERATION error generated.".
Hope this helps!