https://bugs.winehq.org/show_bug.cgi?id=50120
Paul Gofman pgofman@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman@codeweavers.com
--- Comment #4 from Paul Gofman pgofman@codeweavers.com --- I think it is the same. Address may differ, but they all seem to do the same thing with ntdll.dll. I don't think the message about ClientSdk.dll from the referenced bug makes it different, that's all looks the same in principle from what I was debugging between these games and fixed the same way. Different games might have slightly different versions of these checks or the way its internal libraries are used.