https://bugs.winehq.org/show_bug.cgi?id=42555
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download CC| |focht@gmx.net URL| |https://archive.org/downloa | |d/ShogunTotalWarDemo/Shogun | |.zip Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #2 from Anastasius Focht focht@gmx.net --- Hello folks,
I've found a demo archived here:
https://archive.org/details/ShogunTotalWarDemo
With Wine 2.2 it's not even possible to reach main menu:
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files (x86)/Total War/Shogun Total War - Battle Trainer Test
$ WINEDEBUG=+msgbox wine ./ShogDemo.Exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f448,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers. err:d3d:texture_resource_sub_resource_map Failed to prepare location. trace:msgbox:MSGBOX_OnInit L"D3DERR_SCENE_IN_SCENE (887602F8)\n" --- snip ---
With Wine 2.3 the game starts. I can't reproduce the invisible units issue though. Neither with Intel GPU/Mesa nor NVIDIA. Assuming fixed.
$ sha1sum Shogun.zip 2a0ff6ea52e9d8a6bc11245729879d37c4a4e2e7 Shogun.zip
$ du -sh Shogun.zip 96M Shogun.zip
$ wine --version wine-2.3
Regards