http://bugs.winehq.org/show_bug.cgi?id=30170
Bug #: 30170 Summary: Afterburner 3D: screen not drawn properly (orm=fbo) Product: Wine Version: 1.4 Platform: x86 URL: http://digilander.iol.it/brodarodasoft2/AB3D_Setup.exe OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com Classification: Unclassified
Created attachment 39373 --> http://bugs.winehq.org/attachment.cgi?id=39373 terminal output (orm=fbo)
Now that bug #8433 has been fixed, the game can get past the initial loading screen without crashing, but the screen is not refreshing after the loading screen is displayed. You can hear audio playing and various text is displayed (overwritten) on the loading screen. At some point menu options appear at the bottom of the screen and you can start a new game by pressing <Enter>. You can hear audio from the game but the screen is still showing the corrupted loading screen.
Setting OffscreenRenderingMode to backbuffer acts as a workaround. One of the drawbacks of this setting is that the opening screens showing the graphic card and input setup are displayed upside down. Once the game begins to load, the screen is displayed normally. Performance is abysmal when you start a new game but I don't know if this is due to the backbuffer setting.
Fedora 16 Nvidia 250 / driver 290.10 X.Org X Server 1.11.4