https://bugs.winehq.org/show_bug.cgi?id=43162
--- Comment #23 from Kimmo Myllyvirta kimmo.myllyvirta@gmail.com --- (In reply to Peteris Krisjanis from comment #22)
Nice work Kimmo, I will try it out myself.
What about compute shader hang? While I get CRC error, overall client hangs when trying to prepare/precompile compute shaders. Any suggestions how to make bug report for that?
No ideas currently. Running the game with; $ taskset -c 0 wine EDLaunch.exe fixes the hang for me, that is pretty much all I know at the moment. Also the combat training demo can hang at any time, above one fixes that also. (it also runs out of memory after couple of minutes). I'm more interested about the "CRC failed" error atm, which is response from the server (api.orerve.net).