http://bugs.winehq.org/show_bug.cgi?id=16952
Summary: Arcanum (and possibly other ddraw 2D games) have very slow rendering Product: Wine Version: 1.1.12 Platform: PC URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=3476 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Wintershade@gmail.com
On WINE 1.0.1 Arcanum (http://appdb.winehq.org/objectManager.php?sClass=version&iId=3476) runs fine, even on my hardware (laptop with Mobility Radeon 9700, open-source drivers). However, with the introduction of the new versions (at the moment I can confirm this happening with 1.1.9 and 1.1.12) Arcanum runs unplayably slow. I have tried also to run it after installing the proprietary drivers for my graphics card, but to no avail.
Since exactly the same thing happens with Sid Meier's Civilization III (http://appdb.winehq.org/objectManager.php?sClass=version&iId=7905), it's somewhat a reason to believe it happens on many other DirectDraw 2D applications/games.
Moreover, changing the default ddraw renderer to opengl instead of default in regedit only makes things worse, regardless of the application.
However, when a 3D application, like World of Warcraft, is introduced, the rendering is fine, with no noticeable slowdown (actually works a bit better than in the stable version, at least for me).