http://bugs.winehq.org/show_bug.cgi?id=26831
Summary: MLB 2k11 "hangs" during gameplay Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jpeirce@sourcecode.com
Created an attachment (id=34187) --> (http://bugs.winehq.org/attachment.cgi?id=34187) terminal output from wine
While playing a game, almost exclusively while controlling the pitching team, the game "hangs" for anywhere between a few seconds and a minute. The problem seems to get worse the longer the game has been running.
The device clear render targets message seems to coincide with the game resuming from a hang but I'm not 100% sure on that. I also get a few errors in dmesg that seem to refer to my NVIDIA driver.
The drawStridedFast message is spammed to my terminal constantly during gameplay, but doesn't seem to have an effect on performance.
I am using current git master up to date as of 04/18/11 18:27 MST.
NVIDIA UNIX x86_64 Kernel Module 260.19.44 Linux springs 2.6.38.2-ck3-jackson #2 SMP PREEMPT Wed Apr 13 21:46:11 MDT 2011 x86_64 x86_64 x86_64 GNU/Linux
When compiling wine it noted I don't have support for OpenCL, Gstreamer, and libgphoto2. But I don't think those would be the cause.