http://bugs.winehq.org/show_bug.cgi?id=18799
Andras Kovacs andras@csevego.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andras@csevego.net
--- Comment #15 from Andras Kovacs andras@csevego.net 2010-03-19 23:26:54 --- (In reply to comment #14)
I recently added code to make sure the pointer returned from opengl matches the D3D alignment requirements. This might fix this bug, can you retest?
It crashes for me.