http://bugs.winehq.org/show_bug.cgi?id=9717
--- Comment #6 from Norbert Lataille nonal@freesurf.fr 2007-11-24 09:53:05 --- Hi,
More info:
At least 3 bugs so far.
1/ Wine does not load properly the openmp.manifest file, which causes the game not to load.
Easy fix, patch ready.
2/ "fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)"
These messages are caused by a wine bug in wined3d, not by an app bug. However, as I suspected, fixing it did not solve at all the "shadow" graphic corruption.
Patch ready.
3/ Graphic corruption.
Some progress. Contrary to what I thought, this is not caused a stencil buffer issue, but by the ZBuffer being filled upside down, during the first phase of frame drawing.