https://bugs.winehq.org/show_bug.cgi?id=52377
Bug ID: 52377 Summary: Halo Online / El Dewrito - wined3d_dll_init Leads to Stack Overflow Error Product: Wine Version: 7.0-rc5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: nekoNexus@protonmail.ch Distribution: ---
Created attachment 71586 --> https://bugs.winehq.org/attachment.cgi?id=71586 Wine 7.0-rc5 Terminal Output Log
SHA256 of eldorado.exe: 2ed2743914f0e2be9c7318a4b5b18d897d6ffe917ebfdc06044a8299f8f3cecb
The 0.6.0 build can be found on Archive.org
(The game runs DirectX9)
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I attempted both with a clean prefix and with winetricks additions:
winetricks -q vcrun2012 dotnet48 binkw32 d3dcompiler_43 d3dcompiler_47
Running the game with either setup leads to the same stack overflow error and a crash on startup with no rendered window.