http://bugs.winehq.org/show_bug.cgi?id=14716
Summary: distant objects not obscured by fog in bf1942 Product: Wine Version: CVS/GIT Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jeffzaroyko@gmail.com
When looking into the distance, objects such as trees or shrubs do not appear to be obscured by fog. See attachment.
Reverting the commit 14b24058d69d73ebf6b70bc36c8aa62993351079
wined3d: GL_ARB_fragment_program ffp implementation. Author: Stefan Dösinger <stefan <at> codeweavers.com>
makes the objects display correctly.